In Gartner 2012 report, which present development of new technologies, gamefication was placed almost at the top of the ranking. This means that games use in education approach the climax of its popularity. In the era of “Y generation”, gaming severely affects learning habits. As a result representatives of “Y generation” actively benefit from modern technology and digital media in every aspect of life, which has to reflect in the way which the learning content is provided.
Application description: High water level of Warta river in its upper reaches forces water discharge increase from a reservoir in Jeziorsko. Warta river overflows, causing flooding in two municipalities of Slupca district. As a result surrounding areas are flooded, roads are unpassable, levees are damaged, supply of electricity is interrupted and death of farm animals may cause outbreak of infectious diseases. District Crisis Management Team undertakes proceedings to overcome the situation and minimize damages. Players impersonate the Mayor of the District, Analytics and Dispatcher. During the game they are asked to solve more than 30 problems by making the right decisions and as a consequence selecting appropriate management options. Features of the training: diversity of end game options, depending on decisions made by the members of the District Crisis Management Centre, flood status visualization on digital, topographic maps, coordinating the use of resources and means of the district (including…
On 21st of September 2011, the Security Research Conference was attended by ITTI Ltd. team. For the sixth time the representatives of the world of politics, science, industry and end-users from all over the Europe had the opportunity to meet and discuss the legal, technical and organizational challenges, which face public safety nowadays. The Conference was accompanied by a Science-Industry Exhibition, Technology Presentation, Poster Session and Official Dinner at the Copernicus Science Centre. Following numbers indicate the scale of the project: – 640 guests from Poland and abroad; – 60 speakers; – 23 accredited journalists; – 17 exhibitors (40 people)
At the end of July 2011 the Simulator project ended. Three years of work benefited in developing the PROCeed platform which enables building models of situations and behaviour in training sessions or analysis mode.
On 11th of May 2011 a new simulation application “Train crash” was presented to the representatives of the Polish Railway Lines. The simulation is localized on a railroad crossing in Kobylnica near Poznan, where a bus collides with a freight train. The game was developed with the participation of Polish Railway Lines (PKP S.A.)
A new decision-making game “Train crash” was developed within the project. The game is localized on a railroad crossing in Kobylnica near Poznan, where a bus collides with a freight train. The game was created with the participation of the Polish Railway Lines (PKP S.A.)
The aim of the SIMULATOR project, co-funded by the National Centre for Research and Development, is to deliver and prepare for implementation the information system called „ Special Situations Management System”. The System will serve to: test and improve operating procedures and emergency&technical services in crisis situations, coaching the public services personnel in procedures in emergency situations, follow up the status of certain parameters and support the decision-making process The project lasted three years and ended in July of 2011.